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Xonotic
RIP sweet prince
Xonotic was a free as in freedom fast
multiplayer arena first-person-shooter game similar to e.g. Quake. It
ran on GNU/Linux, Winshit, BSD and other
systems. It was one of the best libre games, i.e. games completely free
by both code and data/content. It was available under GPLv3. Its gameplay, graphics and customizability were
pretty great, it may well have been the best in the AFPS genre, even
compared to AAA proprietary games -- this
kind of quality is very rare among libre/noncommercial games.
UPDATE: Xonotic as a game died in summer 2023 when
the retarded developers couldn't get an erection without CONSOOMING NEW
CONTINT and started just blindly pushing bugs and balance breaking
changes without listening to player complaints at all (and actually
banning many for voicing criticism, including drummyfish), demonstrating update culture at its worst. The main
server became a meme overnight, all fun (such as
friendly push) was removed from the game to create a "safe space" for
players, possibly to get the game ready for Steam sales or make it more
open to noobs and advertisers. RIP. If you can fork Xonotic and restore it to its previous glory,
please do so.
{ LOL the main server now banned me for voicing criticism of these
updates xD RIP, I guess that's it for me. It was a nice journey.
~drummyfish }
{ I used to play Xonotic for years, it was really an excellent game.
I've met many nice people there as the players are often programmers and
people looking for FOSS. The gameplay was quite
addictive and relaxing and you could have a great chat during the game.
Of course it's kind of bloated but Xonotic was in a way a masterpiece.
~drummyfish }
The game builds on old ideas and mechanics but adds new weapons,
mechanics, ideas and modes -- apart from the traditional deathmatch, team deathmatch, capture the flag,
complete the stage (defrag, racing without shooting) and competitive
mode (duel), there are a number of new fun modes
such as clan arena (team round-based mode without self-damage and
items), freeze tag, key hunt, last man standing and even Nexball -- football in Xonotic!
Xonotic was forked from a game called Nexuiz
after a trademark controversy (basically in
2010 the guy who started the project and abandoned it later, an ass
called Lee Vermeulen, came back and secretly sold the trademark to some
shit company named Illfonic). Nexuiz itself was created on top of
liberated Quake 1 engine, so Xonotic still bears a lot Quake's legacy,
however it masterfully expands on its core principles and makes the
gameplay even better. For example rockets shot by rocket launcher can be
guided with mouse while holding down the left button which adds a new
skill element. New types of weapons were added to the classic AFPS
weapons (e.g. the infamous electro, a meme
spamming weapon used by noobs for its forgiveness of lack of skill).
Movement physics was also modified to give better air control and faster
movement as a result.
Fun fact: Xonotic even briefly appeared on a TV show:
https://yewtu.be/search/watch?v=a0TFejn95Sw.
The game's modified Quake 1 (YES, 1) engine is
called Darkplaces. It can be highly
customized and modded. Just like in other Quake engine games, there are
many console commands (e.g. cvars) to alter almost anything
about the game. Advanced programming can be done using QuakeC. Maps can be created e.g. with netradiant.
Though compared to any mainstream modern
games Xonotic is quite nicely written (e.g. runs very fast, doesn't have
billions of dependencies and despite not
being 1.0 yet has fewer bugs than today's AAA games at release), from a
more strict point of view it's still very bloated and it's known to
contain some shitcode -- for example the engine has frame dependent
physics (TODO: cite a specific line in code), uses floating point to represent time, great part of the
game is written in a joke language called QuakeC, its net code is worse than e.g. that of
OpenArena and some people complain about input lag and other bugs. It
could definitely be written MUCH better, but as already mentioned it's
still a million times better than any new game.
{ The game runs extremely smooth for me even on old PC, I have no
input lag. When my Internet connection gets bad I am sometimes unable to
play Xonotic but still able to play OpenArena, which says something
about the net code, but that happens very rarely. Also on pretty rare
occasions I notice bugs such as imperfect culling of players or even
projectiles just hanging mid air during whole game (which happens after
heavy packet loss) etc., but nothing that would really be so frequent as
to bother me. ~drummyfish }
Xonotic is similar to other libre AFPS games such as OpenArena and Red
Eclipse. Of these Xonotic clearly looks the most professional, it
has the best "graphics" in the modern sense but
still offers the option to turn all the fanciness off. OpenArena, based
on Quake 3 engine, is simpler, both technologically and in gameplay, and
its movement is slower and with different physics. While OpenArena just
basically clones Quake 3, Xonotic is more of an actually new and
original game with new ideas and style. Similar thing could be said
about Red Eclipse, however it's not as polished and shows some infection
with SJW poison.
{ OpenArena is great too. ~drummyfish }
As of 2022 the game has a small but pretty active community of
regular players, centered mostly in Europe,
though there is some US scene too. There are
regulars playing every day, pros, noobs, famous spammers, campers and trolls. Nice conversations can be had during games.
There are memes and inside jokes. The community is
pretty neat. Xonotic also has a very dedicated defrag ("racing with no shooting") community. There
have also been a few small tournament with real cash prizes in
Xonotic.
How cool was Xonotic community? Quite a lot, you can get an idea from
this actual excerpt of the game's chat (a bit censored and reworded for
copyright/muh privacy etcetc.):
A: did anyone here try to masturbate through asshole?
B: I did today
A: how do I find my g spot? I only get a hand full of shit.
B: you need enema first or do it after pooping
B: but not immediately after
B: I think ass sucks poop in after poop.
The GOAT of Xonotic is probably
Dodger, his skill was just too high even above other pros. The
worst player in Xonotic and probably also the biggest idiot on the
planet is a player named 111. Also very bad players were named
kqz and Splat.
Great news is the development and main servers have so far not been
infected by the SJW poison and (as of
2023) allow a great amount of free
speech -- another rarity. Even the game itself contains
speech that SJWs would consider "offensive", there are e.g. voice lines
calling other players "pussies" and "retards". This is great.
Tips'N'Tricks
Here are some pro tips to git gud, impress your
frens and generally have more fun.
- Read the legendary beginner guide at
https://xonotic.org/guide/.
- Point'n'click enemies to win.
- Do NOT fucking spam electro -- this will make you
instantly hated, and rightfully so. Not only is it lame, annoying, makes
you easy to kill (opponent can explode your electro balls), enforces
more use of electro (electro is countered with electro) and makes the
game lag, it can also hurt your teammates, even in no self/team damage
modes (as opponents may explode the electro you spray around). Use it
appropriately.
- Learn the weapons and make binds for each one:
learn what every weapons does (good mode for this might be clan arena in
which you have all the weapons from the start), bind each one around the
movement keys -- it's essential you can switch weapons quickly as the
game is designed to reward comboing (the most basic combo is
devastator/vortex/mortar). You HAVE TO combo to deal
good damage. Also note that almost every weapon has a secondary
fire, for example crylink's primary fire just shoots bouncing
balls while the secondary fire shoots a suction ball that can toss
enemies out of the map or can be used to accelerate yourself. With
devastator (rocket launcher) holding left mouse button allows
guiding the rocket, right mouse button explodes the
rocket in air -- learn this! Then you can easily kill enemies behind
corners or flying in air.
- Learn the movement: movement is essential in
Xonotic, firstly you should learn extremely basic techniques like
bunnyhopping, strafe jumping and in-air controls, and secondly you
should learn using weapons for movement (blaster jumps, rocket jumps,
crylinkg for acceleration and climbing walls, ...). This is important
not only for quick relocation, taking shortcuts, dodging enemy fire and
quickly running away from enemies, it also saves you from countless
deaths by falling into pits.
- Console: console is extremely useful in Xonotic;
not only can it modify almost any aspect of the game, it also allows you
to create fun macros (some people even create what could be considered
cheats only with the console commands). A very
important command is
search x
which will search for other
commands and cvars, e.g. if you want to mess with resolution, do
search resolution
etc. There is even a small
stack-based minilanguage in the console that's invoked
with the rpn
command -- this allows for very advanced
stuff. Sadly this isn't well documented, but the thread at
https://forums.xonotic.org/showthread.php?tid=2987 provides some
basics.
- Make cool binds, for example you should modify the
standard team messages to something more funny. One of the most basic
binds is taunt so that you can insult players (e.g.
bind KP_SLASH "cmd voice taunt"
).
- Lower your mouse sensitivity, this is really
crucial to git gud, it's almost impossible to be good with high sens.
Lower sensitivity increases your accuracy greatly, which is just key,
it's almost like an instant cheat; of course
you'll need a bit bigger mouse pad. Write down what sensitivity you have
as centimeters per 360 turn (measure this carefully
with a ruler), this will help you achieve exact same sensitivity when
you buy a different mouse. Something like 22 cm per 360 turn is probably
good. It is good to set your sensitivity as early as possible so you
don't have to later relearn you muscle memory.
- Make basic graphics settings, for example increase
FOV (field of view) to at least 100, disable effects such as zoom
animation (so that you can zoom quickly) etc. If you want to play
seriously you should also turn off music so that you
can hear enemies better. You can also downgrade the graphics so as to
make it basically look like Quake 1, either for a cool retro look or to
play the game on a potato.
- Don't fall for the F11 troll
-- when you ask how to do something and people respond with "press F11",
don't do it, you'll humiliate yourself. { Faggot devs disabled it now I
think. RIP fun. ~drummyfish }
- Enable cheats with F11.
- Spin to win: you can make a cool spinning macro
that makes you look like you have a seizure: e.g.
bind b "toggle vid_stick_mouse; rpn /m_pitch 1 ${vid_stick_mouse} - 0.022 * =;"
.
- Once you have a comfy config, you can remove the write rights to it
(
chmod -w ~/.xonotic/data/config.cfg
). This way the game
won't be able to modify the config and all settings and experiments you
make in the game will only be temporary, until the game restart, so you
can't fuck up your settings.
- Do NOT camp, it's retarded and wastes other
people's time, especially e.g. in clan arena where dead people have to
wait for the end of round. Better lose quickly than win or draw by
camping.
- Explosions (and bullets) go through thin walls by
default, so you can e.g. kill someone hiding in the room above you by
shooting the ceiling. Very cool.
- Don't stand at teleport exits, so as to not get
telefragged.
- A quick way to tell how good someone is is the damage deal to damage
taken ratio -- once you deal more damage than take, you seize to be a
complete noob. When you deal twice as much damage as you take, you are
probably reaching a pro level. Of course, this also depends on
opponents, mode you play etc., take this just as a quick estimate.
- If you're not doing well, complain about lag.
- You can turn off the chat in case there is some
retarded conversation going on (just go to setting and HUD editor). New
versions also support client side ignore of specific players.
- In addition to chat you can also turn off opponent names if you just
want to play without any distraction. Try e.g.
hud_panel_chat 0; hud_panel_centerprint 0; hud_shownames 0; hud_panel_scoreboard_maxheight 0.01; hud_panel_notify 0; hud_panel_scoreboard_namesize 1; hud_panel_score 0; con_chatsound 0; hud_panel_infomessages 0;
- Slap opponents to humiliate them: the shotgun
secondary fire is a melee slap, which is the best way to kill someone,
partly because it's pretty hard to do (there's a delay before the bash).
Another humiliating way to eliminate opponents is to kill them with
Hagar secondary or push them off the map with blaster, crylink or even
Mario kill (very rare -- you jump on someone's head while he's jumping
over a pit which makes him fall down). Don't forget to taunt and teabag.
- If you see someone running fast while crouching in air, he's
probably a pro.
- For more frags listen to sounds enemies make -- if
a player is low on health, he makes a distinct sound when hurt. You
should listen to these sounds and just quickly hit these players e.g.
with machine gun to get an easy kill.
- For more frags watch for falling players -- on
space maps watch our for players falling off the map and just quickly
hit them with machine gun (secondary fire) before they die, the game
will give frag to whoever hit him last.
v_psycho 1
, r_trippy 1
etc.
- Slow down enemies with crylink secondary: crylink
secondary fire shoots a projectile that "sucks in" anyone in near
proximity to the hit -- besides exploiting this for accelerating
yourself you can also use it to slow down enemies that try to run away
from a fight or who just try to move quickly to avoid being hit. This is
extremely annoying to the affected player, so do it as often as you
can.
cl_handicap
can be used to make yourself weaker by
specified multiplier (take more and deal less damage), either to balance
the game or provide a challenge.
v_flipped 1
flips the rendering so that you see the
mirror version of the map, it basically gives you a new map for free and
provides a nice challenge.
in_pitch_min
and in_pitch_max
can remove
the limit of looking up and down (set to e.g. -1000 and 1000) -- this
way you can turn completely upside down which can be seen by spectators
and make them think you're a cheater.
- Typing
/me
in chat makes the chat message be output in
a different format; instead of username: message
it writes
*message
and replaces the /me
string with your
username -- this can create cool and fancy messages.
- Piss people off with troll votes: study the
vcall
console command (see vhelp
), it allows
for calling votes on specific things like switching maps, kicking
players etc. Some votes allow a parameter string so that you can make a
funny message with it, e.g.
vcall bots play better than player X
. Due to weird code
numbers can be specified with almost arbitrary number of leading zeros,
so you can just call a vote to set fraglimit to 1 with 100 leading zeros
to spam people's screen and confuse them. Where enabled,
vcall grunt
will try to turn on grunt sound that many
players hate. If you want to leave, a fancy way to do it is to call a
vote to kick yourself.
- The game outputs chat into terminal, you can filter these messages
out and redirect them to espeak for a fun
experience :)
- Electro spammers are easy to kill: when someone is
raping electro and just spraying everything, simply shoot at him with
electro primary fire -- this explodes the balls he's spamming and hits
him AND his teammates with huge damage. Don't forget to teabag and taunt
him once he's dead.
- Standing in front of a nub with Hagar is dangerous.
- Switch left and right hand for a challenge.
- Play drunk and/or high for a challenge.
- Change your name to some unicode monstrosity like
6.̸̡͋̽̍̎͗̊͛̋̂̃̌͗͘5.̸̨̧̯̙̞̟͙̖̞͈̬͙̞̖͎͉̽̿̇̔̂̎͗͌͆́̕͝͠͝͝ͅ^1.̷͕́͛̈́. { RIP if your reader can't Unicode well :) ~drummyfish }
- Doom challenge: disable looking up and down
with console.
- If you're slow, strafe harder.
- Move to Europe to actually enjoy the game
with good ping.
- { My config is at
https://codeberg.org/drummyfish/my_text_data/src/branch/master/configs/xonotic_config.cfg.
~drummyfish }
- Buy premium account for extra skins and lootboxes. Just kidding :)
- Don't ragequit, you'll give your opponent
the ultimate satisfaction. Making someone ragequit is better than just
raping him.
- Bully players that admit to be playing on Window$.
- There are minigames in the game menu, can
serve to kill time while waiting to respawn in some modes.
- If you want to win in a team game and your team is losing, just
quickly switch to the winning team before the end. Gotta keep them
xonstats high.
- Sound is important, firstly you can hear where enemies are
(especially when you turn off music) and secondly you can also spot low
HP players by sound (they make a specific hurt sound when low HP).
- Just spec good players and do what they do.
- All americans in the game are cheaters without exception, just like
in real life. You spot americans by ping and high
score despite playing like pre beginners when you spectate them, and by
crying like babies when you criticize capitalism and tech consumerism.
- some tactics/strategy/habits:
- Chasing low health players is usually a bad idea
and a mistake made by nubs: such player, if he's not a complete newbie,
can just spam electro/nades behind himself and easily kill you.
- Unpredictable movement and positioning is key to
avoiding damage: nubs think that when they move fast they won't get hit
-- this is only partially true, it is about just as important to move
unpredictably and avoid spots that get regularly spammed by enemies.
When you move from point A to B on a map and the enemy sees you doing
so, you should take a randomly long short pause in doing so, or maybe
even switch direction completely, otherwise he can quite accurately
predict when and where you'll appear at the destination and kill you
with prefire. It's a great advantage if your opponent doesn't know where
you are. One sneaky tactical move is "the return" when you pretend you
run away from somewhere, then wait 3 seconds and return back (the
opponent expects you to run anywhere but to where you ran away
from).
- When in fight, don't be an easy target and don't stand near
a wall (this makes you be easily hit with splash damage). Don't
stand in a corner. Try to always have a quick escape path.
- Stay together with your teammates (if you want to
win). Fighting alone against multiple enemies is usually just a quick
death without dealing much damage, even if you're very good and they're
mediocre. Especially if you're a nub playing clan arena, stay with your
team or else you'll die in 3 seconds and will have to wait until the end
of the round.
- Higher ground is usually good.
- When microcamping (camping for a short time with vortex somewhere),
the only direction you can be hit from should be the one you're looking
in. Nubs sometimes camp in a spot that can be seen from multiple
directions -- that's just asking to be fragged.
- Use machine gun (MG) secondary to finish off low HP
enemies: MG is hitscan, i.e. it hits
instantly on a distance and its easier to hit with than vortex (which
fires just one strong shot) -- the secondary fire has no bullet spread
unlike the primary fire, so it's ideal to just deal quick small hit
that's enough to finish someone. But watch out, some people bitch about
using MG this way being too nub, going for slap will entertain the
audience better.
- Take items, many new players just walk by mega
health without taking it, that's pretty stupid.
- It's sometimes good in a fight to be directly above or under the
opponent as it's harder for him to aim precisely looking completely up
or down, and with many weapons it's generally harder to just hit someone
in air, especially for noobs. Noobs mostly don't even see you if you're
above their heads (they have FOV set to low), it's basically free
damage.
See Also
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